Handheld LCD game studies

Brick Game System

Pocket-game nostalgia rebuilt as moody browser hardware.

Brick Game System interface preview

Project story

Why it exists.

The brick games are modest, so the portfolio should treat them as studies rather than major product launches. They still add a useful lane: small tactile web toys with a clear hardware reference.

The better capture shows the device, LCD grid, score, level, next piece, and controls clearly enough to avoid the broken-page feeling from earlier screenshots.

These pieces work best as part of the broader game section, sitting beside Hyper Snake, XenoFruit, Game Boy, and SNES.

Direction

How the idea becomes usable.

Handheld UI metaphor

The screen, buttons, labels, and grid recreate the feel of old pocket consoles.

Two variants

The project includes related HTML builds with slightly different layouts and game states.

Small but cohesive

It stays in the portfolio as a compact retro study, not as a flagship case.

Build notes

Technical infrastructure.

Build Signals

retro game / LCD UI / static HTML

Working Surface

Retro browser game variants

Current Stage

Playable static prototypes

Hosting Path

The public preview can ship as a static web build on Vercel, Netlify, or Cloudflare Pages. Heavier runtime assets should be compressed, cached, and lazy-loaded so the experience still feels instant.

Next project 3D Game Boy Online