Scene presets and material control
The user can shift the mood of the simulation by changing blocks, lighting, fog, and environment.
Creative physics lab
A creative physics lab where materials, gravity, light, and atmosphere become the interface.
Project story
BoomBlox World has playful roots, but the stronger product read is creative simulation. Materials, scene presets, lighting, haze, camera movement, and direct manipulation give the user a way to shape the scene.
The broken gallery captures were removed so the project now leads with the real 3D block scene.
As a portfolio piece, it shows real-time interaction, 3D taste, and the ability to turn a simple physics idea into an atmospheric tool.
Direction
The user can shift the mood of the simulation by changing blocks, lighting, fog, and environment.
Orbit camera and object interactions make the scene feel like a tool surface.
The page keeps the energy composed so the prototype reads as interactive craft.
Build notes
Three.js / physics / creative tools
Interactive 3D simulation
Static interactive prototype
The current shape is friendly to static hosting. A production version could keep the front end simple, then add API routes only where the workflow needs live data.